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| AW2.x Maps Map Introduction & Download Section MAPS ALSO ACCESSIBLE FOR NON-REGISTERED USERS |
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#1 | |
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Administrator
Join Date: Mar 2008
Location: someplace
Posts: 2,307
Rep Power: 10 ![]() |
Map Name: AW2 - BEACHHEAD 1 Gametype: COOP Map Creator: ~KM~ GEN COOTIES Map Tested: No (CLICK HERE FOR MORE INFO)
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#2 |
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Senior Member
Join Date: May 2009
Location: Seville, Spain
Posts: 158
Rep Power: 2 ![]() |
Bloody nice map! Got any more? Only problem were the two story building, US embassy and tower together as they sort of intruded on each other but the little password tricks and positions of the BGs were outstanding. Still haven't finished playing it as I has to go to work but definately worth a download and a play. Keep em' coming!
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#3 |
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Junior Member
Join Date: Sep 2009
Posts: 4
Rep Power: 0 ![]() |
when I load up the map and it gets to the very end it comes up and says
Mission too large. Too much memory allocated-'Remove some object types and re-export' How can I fix this? |
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#4 |
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Senior Member
Join Date: Jun 2008
Location: sweden
Posts: 414
Rep Power: 0 ![]() |
It is recomended to stay under 100 different objects because of memory texture bla bla....this map have 145 different objects...dont work on some computers
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__________________
-ToF-Lunda |
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#5 |
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Junior Member
Join Date: Aug 2009
Posts: 10
Rep Power: 0 ![]() |
Hosted this map on tuesday night with 4 players.
None of us had the mission to large problem, and everything in the map worked ok .
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Last edited by kneedown FS; 07-29-2010 at 02:11 PM. |
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#6 |
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Junior Member
Join Date: Oct 2009
Posts: 15
Rep Power: 0 ![]() |
Well thnx for the info and positive comments
Yes i have a bunch too many items in my maps for sure, i must apologise for those who cannot play my maps. Instead of one huge long map with minimal things at each point, i concentrate all my items to a local area and tend to over do things. Sorry Try and make sure your CACHE file in the game is empty as a last resort etc..... ![]() Nearly finished my next..... due soon" Take control of the enemies deep strike launch and test facilty." Other maps in my collections are EARLY WARNING #1 (" Long Range Radar Facilty") EARLYWARNING #2 (" Guided First strike Weapons Base") WATERFRONT #1 ("Aquisition of needed forward base of operations") will re-release this map after a few changes...with a name change i think due to a previous maps name similarity.. BEACHHEAD ("First landing, Recon a Landing site for our ground troops so we can push the assault further inland") I have a total of 9 map ideas for this package... and will always upload ONLY to this site and our own ofcourse LOL... |
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